Design Multiple Domino 'Maps' for Different Viewership Moments (Inspired by Arc Raiders)
Design modular domino maps sized and paced for vertical shorts, 2–3 minute TikToks, and long-form YouTube episodes with reusable modules.
Hook — You're juggling tiles, timelines, and algorithms. Here's the map strategy that solves all three.
Creators and influencers building domino chain-reaction videos face a predictable friction: a build that looks perfect in a 60-second short often feels thin in a 3-minute TikTok, and the slow-burn satisfaction of a 10–20 minute YouTube episode needs different beats entirely. You need a system that lets you reuse the same creative DNA across formats without rebuilding from scratch. Inspired by the Arc Raiders design idea of multiple maps in 2026, this guide shows you how to design a suite of modular domino layouts — sized, paced, and camera-ready for vertical shorts, 2–3 minute TikToks, and long-form YouTube episodes.
Why multiple maps matter in 2026 (and why creators should care)
Game designers at Embark Studios are rolling out multiple maps in 2026 to support different gameplay rhythms — and the same thinking applies perfectly to domino content. Instead of one monolithic layout that tries to be everything to everyone, build a family of maps across a spectrum of scale and tempo. That gives you:
- Format-optimized pacing (vertical short versus long-form reveal).
- Reusability — swap modules instead of rebuilding full runs.
- Production efficiency — smaller builds for fast turnaround, larger maps for long-form storytelling.
Embark’s design lead described new maps as "across a spectrum of size to try to facilitate different types of gameplay." Use the same spectrum idea for viewer moments.
Core design principles for a modular domino map toolkit
Before we sketch templates, lock in these principles. They are the scaffolding for every module and map in your toolkit.
- Modularity — Every section should be a self-contained unit with a clear entry and exit point so it can be reused in multiple maps.
- Paced beats — Treat modules like musical measures: short, punchy beats for shorts; medium-length motifs for 2–3 minute videos; long cadences for YouTube.
- Camera-first sizing — Design footprint by shot type (vertical, square, landscape) rather than raw tile count.
- Connection standards — Use standardized connector widths and buffer zones so modules snap together reliably.
- Test & iterate — Prototype at reduced scale to validate timing and chain reliability before full builds.
The Domino Map Toolkit — tools, measurements, and templates
Assemble a toolkit that lets you prototype, assemble, and scale maps like a studio. Below are essentials and practical templates you can use starting today.
Essential kit
- Quality domino sets (match weight/size across the kit).
- Rulers, laser distance measurer, and a grid mat for repeatable footprints.
- Modular baseplates (thin plywood or foamboard panels) sized to your camera frame.
- Clamps, painter’s tape, and an adjustable building stool for ergonomic setups.
- Camera rig: vertical-capable arm (for 9:16), slider, and a top-down mount.
- Lighting kit tuned for video — soft top light and rim fill for contrast.
- Editing workflow: a fast NLE, vertical presets, and a clip manager for modules.
Measurement standards (a builder's rule of thumb)
To keep modules plug-and-play, use these consistent standards:
- Connector width: Make module entry/exit corridors 3–4 tiles wide for reliable transitions and camera framing.
- Buffer zones: Leave a 1.5–2 tile gap around mechanical triggers (ball drops, levers) so unintended nudges don’t cascade.
- Spacing rule: Use a consistent spacing pattern across your kit — a single builder's rule of thumb is 1–1.5× tile width for tight rhythm runs and 1.5–2× for dramatic slow runs. Test at small scale.
- Module footprint grid: Design modules on a base grid (e.g., 12" x 12" squares or metric equivalent) so they lock into larger map panels.
Template modules you should build first
Below are modular building blocks with a short description and suggested viewer pacing. These are starting templates — tune them to your kit and camera.
- Straight Run (Speed Beat) — Clean line of 60–150 tiles; footprint: long narrow panel. Use in shorts as a rhythmic backbone. Pacing: 3–8 seconds on-camera depending on tile count.
- Curved Funnel (Zoom Focus) — A graceful arc that tightens into a visual reveal; good for vertical shots. Pacing: 2–5 seconds.
- Trigger Chamber (Mechanic) — Small module that converts a domino knock to a mechanical action (ball drop, flip). Always include a larger buffer. Pacing: adds 1–3 seconds drama.
- Staggered Staircase (Suspense) — Step-down pattern that slows propagation for a measured beat; excellent mid-episode slowdown. Pacing: 4–10 seconds.
- Reveal Gate (Crescendo) — Final module designed for a reveal or payload (lights, confetti). Build bigger for long-form finales.
- Reset & Merge Hub — A confluence module that merges multiple runs into one; critical for large maps and story beats.
Designing map suites for three viewership moments
Now the actionable part: Build three core maps that share modules but are optimized for viewer attention spans and platform norms in 2026.
1) Vertical Shorts (Reels/YouTube Shorts/TikTok quick hits)
Goal: Immediate visual hook, quick payoff, shareability. Priorities: strong foreground, shallow depth, fast pacing.
- Size & footprint: Keep total tiles small (1–3 modules). Design for a vertical frame: stack modules top-to-bottom on a 9:16 grid.
- Module choices: Straight Run (short), Curved Funnel, Reveal Gate.
- Pacing: 3–18 seconds total. Aim for a clear 2–4 second hook followed by a 1–3 second payoff beat per module.
- Camera: Fixed vertical top-down or 45° front; one take, minimal cuts. Use a 1–2 second pre-fall close-up and a 1–2 second wide reveal.
- Editing: Cut to beat, add impact SFX on reveals. Keep motion graphics minimal — the dominos are the star.
2) 2–3 Minute TikToks / Short-Form Expanded
Goal: A mini-journey — build anticipation and include a mid-run twist. Priorities: mid-length suspense, clear chapters, playful hooks.
- Size & footprint: 4–8 modules. Use modular panels so you can swap the twist module each shoot.
- Module choices: Straight Run, Curved Funnel, Trigger Chamber, Staggered Staircase, Merge Hub.
- Pacing: 90–210 seconds. Break the map into 3 acts: Hook (15–30s), Escalation (60–120s), Payoff (15–30s).
- Camera: Mix vertical and square shots. Use slow push-ins for tension; add a 2–4 second slo-mo on the mechanical trigger for dramatic effect.
- Editing: Use chapter-like jump cuts between acts; add captions and on-screen timers for retention. Consider a mid-video mini-recap to reorient viewers.
3) Long-form YouTube Episodes (10–20+ minutes)
Goal: Storytelling, production theatre, educational value. Priorities: layered reveals, variable tempo, and audience retention architecture.
- Size & footprint: 10–30+ modules across multiple panels. Map should support camera moves and staged pauses.
- Module choices: All modules, including multiple Trigger Chambers, Merge Hubs, and large Reveal Gates.
- Pacing: Build deliberate acts: Set-up (show modular pieces and plan), Build montage (time-lapse with commentary), Live-run (slow cadence), Postmortem (fixes, bloopers).
- Camera: Multi-camera: top-down, slider wide, and a presenter-facing camera. Intercut close technical details with epic wide reveals.
- Editing: Lean into storytelling: chapters, on-screen diagrams of module flow, and audience CTA chapters. Use color grading to unify shots.
Reusable modules: how to design them so they truly snap together
Design each module with these practical rules so you can mix and match like a toy designer:
- Define anchor tiles: Pick 2–4 tiles at each edge that will always line up when two modules meet.
- Consistent elevation: Keep the base level identical and avoid props that shift vertical clearance between modules.
- Use visual guides: Mark connector spots on baseplates with small stickers so assistants line things up quickly during assembly.
- Test cross-compatibility: Make a 3-panel test map and confirm the run behaves reliably across repeated starts.
Scale planning and production logistics
Large builds need production-level planning. Here’s a basic roadmap for teams or solo creators packing ambition in 2026.
Pre-production checklist
- Storyboard the map using module icons and timing estimates.
- Make a parts list: tiles, triggers, props, and spare modules.
- Book multi-camera gear and an assistant for safe holds and resets.
- Run a scaled prototype the day before a shoot and capture timing notes.
Team roles (for medium/large builds)
- Lead builder: architect of map and final on tie-ins.
- Module builders: build and test specific panels off-stage.
- Camera operator(s): one dedicated to vertical shorts, one for wide coverage.
- Safety & logistics: handle crowd control, cleanup, and reset tools.
Safety & reliability tips
- Clamp moving props and test remote triggers to reduce accidental nudges.
- Always have spare tiles in labeled bins by module.
- Use low-tack adhesive under mechanical trigger tiles if drafts or vibration are a concern.
Case templates — three ready-to-adapt map plans
Below are three real-world starter plans to help you prototype immediately. Each plan lists modules, rough run duration, and production notes.
Template A — "Snackable Vertical" (for a 30s short)
- Modules: Short Straight Run → Curved Funnel → Reveal Gate.
- Estimated tiles: 120–220 (varies by spacing).
- Estimated on-camera runtime: 6–18s for the domino run.
- Production notes: One camera, single take, punchy SFX. Build the Reveal Gate to occupy the lower third of the 9:16 frame.
Template B — "Mini Story" (2–3 minute TikTok)
- Modules: Hook Straight Run → Trigger Chamber → Staggered Staircase → Merge Hub → Reveal Gate.
- Estimated tiles: 400–900.
- Estimated on-camera runtime: 20–90s of active run time; intercut with build commentary.
- Production notes: Use one intentional twist (a mechanical action) mid-run to spike engagement. Include 10–15s of explanation to hook viewers early.
Template C — "Episode Map" (10–20 minute YouTube)
- Modules: Multiple Straight Runs, Curved Funnels, Several Trigger Chambers, Parallel Merge Hubs, Large Reveal Gate.
- Estimated tiles: 2,000+ across panels (use modular baseplates).
- Estimated on-camera runtime: 60–300s for the final run; build montage and commentary add depth.
- Production notes: Multi-camera, staged pauses to explain engineering decisions, and a post-run debrief segment to teach viewers how they can build a modular kit.
Advanced strategies & 2026 trends to leverage
Keep your builds fresh and aligned with platform trends this year:
- AI-assisted editing: Use AI to auto-generate vertical cuts and audio-sync impact moments. These tools matured through late 2025 and are standard studio shortcuts in 2026.
- AR previsualization: Use AR overlays to test module placement in-camera before committing tiles.
- Modular kits as products: Package reusable modules into starter kits to sell or crowdfund — creators monetize both tutorials and physical kits.
- Community builds: Host live multi-creator builds where each creator contributes a module that plugs into a central Merge Hub — great for cross-promotion.
Actionable takeaways — build your first modular map in a weekend
- Pick your target format (short, 2–3 minute, long-form).
- Choose 3–5 template modules from the toolkit and build them on baseplates.
- Test-connect modules to validate timing and pickups; record the run to analyze speeds.
- Shoot a short rehearsal video, edit a vertical cut, and publish a teaser to gather early feedback.
- Iterate based on watch time and retention data — replace or adjust modules to improve pacing.
Final notes from a builder
Designing multiple maps — like the Arc Raiders approach — shifts domino content from one-off spectacles to a repeatable product. You’ll save time, scale your output, and design with viewer attention in mind. Start small, standardize connectors, and treat modules like building blocks for different audience moments.
Ready to build? Use the toolkit, prototype one vertical module tonight, and turn that success into a 2–3 minute story next week. Then, when it's time for the epic episode, you'll have a reliable library to assemble at scale.
Call to action
Join the dominos.space Creator Collective: share your first modular module photo, tag it with #DominoMapKit, and get feedback on camera framing and pacing from pros. Want the downloadable module grid and shot list? Click to download the free Domino Map Toolkit and start crafting repeatable, viral-ready maps today.
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